First of all you don't really need a deck. There are a bunch of reasons to play Momir Basic. your creature production, manage some potentially complicated red zone interactions, win the battle of on-board tricks, and just generally do plenty of other things that you normally do in a game of Magic. You need to figure how to balance your land drops vs. While the games seem very luck-of-the-draw, and don't get me wrong there is a huge amount of randomness - there's also a decent amount of strategy involved. You and your opponent each summon a bunch of random monsters and battle it out for the win. The idea is to run a deck with sixty basic lands and the Momir Vig avatar: When the Momir Vig avatar was released during Ravnica block, I immediately fell in love with the Momir Basic format. Explorations #19 - Next Level Momir Basic Primer
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